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    <title>SoftwareHeadlines - latest windows downloads</title>
    <link>http://www.softwareheadlines.com</link>
    <description>SoftwareHeadlines.com latest windows downloads and reviews</description>
    <lastBuildDate>Tue, 09 Sep 2008 17:13:24 +1900</lastBuildDate>
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    <generator>RMSOFT Downloads Plus 1.5</generator>
    <category>Descargas</category>
    <managingEditor>andy_m20@yahoo.com</managingEditor>
    <webMaster>andy_m20@yahoo.com</webMaster>
    <language>en</language>
        <image>
      <title>SoftwareHeadlines - latest windows downloads</title>
      <url>http://wii.softwareheadlines.com/modules/rmdp/images/down_rss.gif</url>
      <link>http://www.softwareheadlines.com</link>
      <width>128</width>
      <height>61</height>
    </image>
            <item>
      <title>GT Pro - USA / NTSC COMPLETE SAVE all cars</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/86</link>
      <description>GT Pro (U) complete save&lt;br /&gt;&lt;br /&gt;-all cars&lt;br /&gt;-all golds&lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/86">Download GT Pro - USA / NTSC COMPLETE SAVE all cars at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>08/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/86</guid>
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        <item>
      <title>Godzilla Unleashed USA / NTSC COMPLETE</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/85</link>
      <description>Godzilla Unleashed U&lt;br /&gt;&lt;br /&gt;all monsters&lt;br /&gt;all levels<br><a href="http://wii.softwareheadlines.com/modules/rmdp/85">Download Godzilla Unleashed USA / NTSC COMPLETE at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>08/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/85</guid>
    </item>
        <item>
      <title>Dragon Quest Swords USA / NTSC SAVE</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/84</link>
      <description>Dragon Quest Swords U&lt;br /&gt;&lt;br /&gt;end game high level characters&lt;br /&gt;all A and S rank&lt;br /&gt;lots of gold<br><a href="http://wii.softwareheadlines.com/modules/rmdp/84">Download Dragon Quest Swords USA / NTSC SAVE at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>08/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/84</guid>
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        <item>
      <title>Call of duty 3 USA / NTSC COMPLETE SAVE</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/83</link>
      <description>call of duty 3 (U)&lt;br /&gt;&lt;br /&gt;complete game save 100%<br><a href="http://wii.softwareheadlines.com/modules/rmdp/83">Download Call of duty 3 USA / NTSC COMPLETE SAVE at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>08/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/83</guid>
    </item>
        <item>
      <title>Battalion Wars 2 NTSC / USA COMPLETE SAVE</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/82</link>
      <description>Battalion Wars 2&lt;br /&gt;&lt;br /&gt;campaign 100%&lt;br /&gt;all S rank&lt;br /&gt;all missions&lt;br /&gt;all bonus art&lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/82">Download Battalion Wars 2 NTSC / USA COMPLETE SAVE at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>08/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/82</guid>
    </item>
        <item>
      <title>Rawdump v2.1</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/81</link>
      <description>Allows you to dump Wii/Gamecube discs with a supported DVD drive.&lt;br /&gt;&lt;br /&gt;Install .NET framework 2.0&lt;br /&gt;&lt;br /&gt;Use a LG-8164b or LG-8163b or LG-8162b or LG-8161b dvd drive. It might even work with other hitachi drives with GDR in their name (just try, but don&#039;t complain).&lt;br /&gt;&lt;br /&gt;Start rawdump.exe&lt;br /&gt;&lt;br /&gt;This version lets you continue a dump after you have stopped an unfinished job .&lt;br /&gt;&lt;br /&gt;Changes 0.21 - 0.3:&lt;br /&gt;- keeping image.wod file locked during dump&lt;br /&gt;- extra status information&lt;br /&gt;- some minor bugfixes&lt;br /&gt;&lt;br /&gt;Changes 0.3 - 0.4:&lt;br /&gt;- Using streamed reading (about 5 times faster)&lt;br /&gt;- Better info display&lt;br /&gt;- No need voor dvdinfo in the background&lt;br /&gt;&lt;br /&gt;Changes 0.4 - 1.0:&lt;br /&gt;- Faster!!! (dumps a Wii disc in 3 hours)&lt;br /&gt;- complete rewrite of dumping code&lt;br /&gt;- error correction&lt;br /&gt;- integrated unscrambler&lt;br /&gt;&lt;br /&gt;Changes 1.0 - 1.1:&lt;br /&gt;- Fixed division by zero bug&lt;br /&gt;- took out the gdr drive detection code, so all drives get detected again&lt;br /&gt;- supported by wiinja modchip&lt;br /&gt;&lt;br /&gt;Changes 1.1 - 1.2beta:&lt;br /&gt;- Fixed more bugs&lt;br /&gt;- removed flash components&lt;br /&gt;&lt;br /&gt;Changes 1.2beta - 1.3:&lt;br /&gt;- Changed code to be compatible with Windows x64 and Windows x32&lt;br /&gt;- Fixed random crashes&lt;br /&gt;- Better errorcorrection code&lt;br /&gt;&lt;br /&gt;Changes 1.3 - 1.31:&lt;br /&gt;- Fixed occasional arithmetic error&lt;br /&gt;&lt;br /&gt;Changes 1.31 - 2.0:&lt;br /&gt;- Faster!! (dumps in about 2.5 hours)&lt;br /&gt;- Faster unscrambling&lt;br /&gt;- Status information while unscrambling&lt;br /&gt;&lt;br /&gt;Changes 2.0 - 2.1:&lt;br /&gt;- Experimental support for Dual Layer games (UNTESTED)<br><a href="http://wii.softwareheadlines.com/modules/rmdp/81">Download Rawdump v2.1 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>08/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/81</guid>
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        <item>
      <title>Snes9X Wii Version 0.1.0 [20080331]</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/80</link>
      <description>Χ­­­­ ­­­­­­­­­­ ­­­­­­­­-­­-¬&lt;br /&gt;|0OΧψo·                  SNES9X v1.43 - GX Edition 0.0.4x             ·oψΧO0|&lt;br /&gt;`¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨&#039;&lt;br /&gt;&lt;br /&gt;Welcome to the revolution in GameCube emulators! SNES9X is by far the most&lt;br /&gt;complete and accurate Super Nintendo Entertainment System emulator to date.&lt;br /&gt;Taking full power of the ATi-GX chipset and packed full of features that are&lt;br /&gt;to die for after playing your games you&#039;ll never want to come back to&lt;br /&gt;reality.&lt;br /&gt;&lt;br /&gt;SNES9X is a very popular open source emulator mainly for the PC platform, but&lt;br /&gt;has seen many ports to other consoles such as the Nintendo DS, Microsoft XBOX&lt;br /&gt;and now thanks to SoftDev the Nintendo GameCube! This is a straight port and&lt;br /&gt;is not based on any previous SNES emulators that have existed for the&lt;br /&gt;GameCube. You can get more information on SNES9X here from the below URL.&lt;br /&gt;&lt;a href=&quot;http://snes9x.ipherswipsite.com/&quot; target=&quot;_blank&quot;&gt;http://snes9x.ipherswipsite.com/&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;[ What&#039;s New ]&lt;br /&gt;&lt;br /&gt;* XenoGC Support (GC-Linux Homebrew DVD Compatibility)&lt;br /&gt;&lt;br /&gt;[ Features ]&lt;br /&gt;&lt;br /&gt;* Port of SNES9X v1.43&lt;br /&gt;* Fullscreen Graphics&lt;br /&gt;* Sound Emulation&lt;br /&gt;* SRAM Manager&lt;br /&gt;* DVD Loading&lt;br /&gt;* 1-4 Player Support&lt;br /&gt;* Mode 7 Supported&lt;br /&gt;* Super FX Supported&lt;br /&gt;* SDD1, SRTC, SA-1 Supported&lt;br /&gt;* DSP1 &amp; DSP2 Supported&lt;br /&gt;* Partial DSP4 Support&lt;br /&gt;* Supports Hi-Res 512x224 screens&lt;br /&gt;* Joliet Browser&lt;br /&gt;* PAD Configuration saved with SRAM&lt;br /&gt;* Memcard save/load time extended&lt;br /&gt;* Partial Zip support&lt;br /&gt;* Crude Timer&lt;br /&gt;* Sound Sync Option&lt;br /&gt;* Analog Clip&lt;br /&gt;&lt;br /&gt;Χ­­­­ ­­­­­­­­­­ ­­­­­­­­-­­-¬&lt;br /&gt;|0OΧψo·                        PARTIAL PKZIP SUPPORT                  ·oψΧO0|&lt;br /&gt;`¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨&#039;&lt;br /&gt;&lt;br /&gt;The Zip support in the emulator is courtesy of the zlib library. Currently,&lt;br /&gt;it supports only the Inflate method.&lt;br /&gt;&lt;br /&gt;The good news is that this is by far the most common zip method!&lt;br /&gt;&lt;br /&gt;You should note also that this implementation assumes that the first file&lt;br /&gt;in each archive is the required rom in smc/fig format.&lt;br /&gt;&lt;br /&gt;In an attempt to save you time, we recommend using 7-Zip as the compressor,&lt;br /&gt;as it gives a gain of 5-25% better compression over standard zips.&lt;br /&gt;&lt;br /&gt;To use 7-Zip compression on either linux or windows, use the following,&lt;br /&gt;&lt;br /&gt;  7za a -tzip -mx=9 myrom.zip myrom.smc&lt;br /&gt;&lt;br /&gt;Χ­­­­ ­­­­­­­­­­ ­­­­­­­­-­­-¬&lt;br /&gt;|0OΧψo·                         SETUP &amp; INSTALLATION                  ·oψΧO0|&lt;br /&gt;`¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨&#039;&lt;br /&gt;&lt;br /&gt;Unzip the archive into a folder with at least one SNES ROM image. Images must&lt;br /&gt;be in the Super Magicom (SMC) or FIG format. Generally, all images you find&lt;br /&gt;will be in this format, but if you run across one that isn&#039;t please download&lt;br /&gt;RTOOL which will allow you to convert the image into SMC format.&lt;br /&gt;&lt;br /&gt;After this you&#039;re going to need to inject a ROM image into the emulator&lt;br /&gt;before you can get it up and running. To be fair to everyone including those&lt;br /&gt;of you who do not have a spare DVD we&#039;ve adopted this approach.&lt;br /&gt;&lt;br /&gt;SNESGX supports ROM images up to 8Mb (64 megabit) from DVD, or 4Mb (32 megabit)&lt;br /&gt;in a dol, so you shouldn&#039;t have to worry about what size the games are before you&lt;br /&gt;load them, but since the saving and loading of your progress is based on the&lt;br /&gt;internal ROM name (header) itself you may want to check to see if the ROM header&lt;br /&gt;is intact, but don&#039;t worry about this as most ROM images have correct headers.&lt;br /&gt;&lt;br /&gt;Next, for all you non-commandos out there here is a quick guide on how to&lt;br /&gt;create the initial DOL (GameCube Executable File) you will need to load on&lt;br /&gt;your system. If you&#039;re already familiar with the Command Line Interface (CLI)&lt;br /&gt;simply skip to step 6. Note when I use &#039;&#039; to only type what is in between&lt;br /&gt;them.&lt;br /&gt;&lt;br /&gt;  (1) Unzip archive into c:\snes\&lt;br /&gt;  (2) Put GAME.SMC into c:\snes\&lt;br /&gt;      GAME.SMC can be any game you want&lt;br /&gt;  (3) Click on the START MENU then RUN and type in &#039;CMD&#039; and press ENTER&lt;br /&gt;  (4) Type &#039;C:&#039; press ENTER&lt;br /&gt;  (5) Type &#039;CD\SNES&#039; press ENTER&lt;br /&gt;  (6) Type &#039;sgxi.exe GAME.SMC GAME.DOL&#039; press ENTER&lt;br /&gt;&lt;br /&gt;Now you will have a GAME.DOL file which you can burn onto a DVD and/or stream&lt;br /&gt;to your GameCube. If you&#039;re unfamiliar with streaming and/or burning a DVD&lt;br /&gt;please refer to the Mod That Cube -FAQ- for further instructions.&lt;br /&gt;&lt;br /&gt;  &lt;a href=&quot;http://modthatcube.pxn-os.com&quot; target=&quot;_blank&quot;&gt;http://modthatcube.pxn-os.com&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;Χ­­­­ ­­­­­­­­­­ ­­­­­­­­-­­-¬&lt;br /&gt;|0OΧψo·                              MAIN MENU                        ·oψΧO0|&lt;br /&gt;`¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨&#039;&lt;br /&gt;&lt;br /&gt;Once the DOL file is loaded you will be presented with the configuration&lt;br /&gt;screen where you can adjust many options before you start the gameplay.&lt;br /&gt;Additionally, if at any time your heart desires to alter these options, save&lt;br /&gt;your game or load a new ROM image simply press the Z and the left trigger&lt;br /&gt;button (at the same time) and you&#039;ll be brought back to this menu.&lt;br /&gt;&lt;br /&gt;To leave the options at their default and continue to play the game simply&lt;br /&gt;press the &#039;A&#039; button and enjoy!&lt;br /&gt;&lt;br /&gt;Χ­­­­ ­­­­­­­­­­ ­­­­­­­­-­­-¬&lt;br /&gt;|0OΧψo·                            CONFiGURATION                      ·oψΧO0|&lt;br /&gt;`¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨¨ ¨¨¨¨¨¨¨¨¨¨¨¨¨&#039;&lt;br /&gt;&lt;br /&gt;To load the configuration menu press Z + LEFT TRIGGER at the same time and&lt;br /&gt;you can save/load you current progress, load a new game from DVD and/or tweak&lt;br /&gt;the emulators options.&lt;br /&gt;&lt;br /&gt;Save Game Manager&lt;br /&gt;&lt;br /&gt;  Will bring you into the management system where you can Save or Load your&lt;br /&gt;  current game progress. You may SAVE you game progress at any time, but when&lt;br /&gt;  loading your SAVE please reload your game, load your SAVE and then play the&lt;br /&gt;  game. If you try loading your SAVE after the game starts you may run into&lt;br /&gt;  some nasty problems.&lt;br /&gt;&lt;br /&gt;Load New ROM&lt;br /&gt;&lt;br /&gt;  If you&#039;re tired of playing your current game pick this option&lt;br /&gt;  so you can browse the current DVD in the GameCube and select a new game to&lt;br /&gt;  play.&lt;br /&gt;&lt;br /&gt;Pad Configuration&lt;br /&gt;&lt;br /&gt;  Don&#039;t like the way the controller is setup (mapped)? Simply pick this&lt;br /&gt;  option and you can chose which button does what.&lt;br /&gt;&lt;br /&gt;Emulator Options&lt;br /&gt;&lt;br /&gt;  Here you can tweak some of the internal Snes9x emulator options&lt;br /&gt;&lt;br /&gt;  Sound Echo&lt;br /&gt;&lt;br /&gt;    Will add a pseudo echo effect to all sounds creating a more&lt;br /&gt;    in depth gameplay experience.&lt;br /&gt;&lt;br /&gt;  Reverse Stereo&lt;br /&gt;&lt;br /&gt;    Change the audio output from LEFT and RIGHT to RIGHT and LEFT.&lt;br /&gt;&lt;br /&gt;  Transparency&lt;br /&gt;&lt;br /&gt;    Some games, such as Terranigma (a great role playing game only&lt;br /&gt;    released in the United Kingdom) include transparency effects. Use this&lt;br /&gt;    option to turn these off or on.&lt;br /&gt;&lt;br /&gt;  FPS Display&lt;br /&gt;&lt;br /&gt;    This option will display the Frames Per Second (FPS) in the bottom left&lt;br /&gt;    hand corner so you can see how accurate the graphics are being displayed&lt;br /&gt;    on the screen.&lt;br /&gt;&lt;br /&gt;  Sound Sync&lt;br /&gt;&lt;br /&gt;    Snes9x allows for synchronising the sound with the emulator speed.&lt;br /&gt;&lt;br /&gt;  Timer&lt;br /&gt;&lt;br /&gt;    The original timing in Snes9x is based on the vertical blank counter.&lt;br /&gt;    You now also have the option to use a crude clock timer, which may help&lt;br /&gt;    playing PAL50 on a 60hz output.&lt;br /&gt;&lt;br /&gt;  Reset Emulator&lt;br /&gt;&lt;br /&gt;    Perform a soft-reset on the Snes9x core.&lt;br /&gt;&lt;br /&gt;PSO/SD Reload&lt;br /&gt;&lt;br /&gt;  If you&#039;re using Phantasy Star Online (PSO) or SD-Load (SD) to boot SNESGX&lt;br /&gt;  from then you can use this option to go back to the loading menu to select&lt;br /&gt;  another GameCube executable (DOL/ELF) file to load.&lt;br /&gt;&lt;br /&gt;View Credits&lt;br /&gt;&lt;br /&gt;  You can view the credits for the emulator. The credits can also be viewed&lt;br /&gt;  at the end of this document.&lt;br /&gt;&lt;br /&gt;ROM Information&lt;br /&gt;&lt;br /&gt;  Here you can double check the ROM information. If SRAM == 0, you have no&lt;br /&gt;  save available.&lt;br /&gt;&lt;br /&gt;Stop DVD Motor&lt;br /&gt;&lt;br /&gt;  As it says, once you know you&#039;re in for the long haul, save your drive&lt;br /&gt;  motor by switching it off<br><a href="http://wii.softwareheadlines.com/modules/rmdp/80">Download Snes9X Wii Version 0.1.0 [20080331] at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>06/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/80</guid>
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      <title>Front SD ELF Loader v0.4</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/79</link>
      <description>Just a small Front SD ELF loader with a menu &lt;br /&gt;Written by svpe, #&lt;script type=&quot;text/javascript&quot;&gt;var id=&#039;wiidev&#039;;var host1=&#039;efnet,&#039;;var host2=&#039;&#039;;document.write(&#039;&lt;a href=&quot;mailto:&#039;+id+&#039;@&#039;+host1+&#039;.&#039;+host2+&#039;&quot;&gt;&#039;+id+&#039;@&#039;+host1+&#039;.&#039;+host2+&#039;&lt;/a&gt;&#039;);&lt;/script&gt; &lt;script type=&quot;text/javascript&quot;&gt;var id=&#039;svpe&#039;;var host1=&#039;gmx.net&#039;;var host2=&#039;&#039;;document.write(&#039;&lt;a href=&quot;mailto:&#039;+id+&#039;@&#039;+host1+&#039;.&#039;+host2+&#039;&quot;&gt;&#039;+id+&#039;@&#039;+host1+&#039;.&#039;+host2+&#039;&lt;/a&gt;&#039;);&lt;/script&gt;&lt;br /&gt;&lt;br /&gt;Create an elf directory on your SD card and put all your ELF files in there.&lt;br /&gt;You can load the main file with a trucha disc or the twilight hack.&lt;br /&gt;&lt;br /&gt;The miniloader is just a quick hack to make this work with trucha discs because&lt;br /&gt;the apploader i used didn&#039;t seem to support a non-standard entry point.&lt;br /&gt;&lt;br /&gt;Just type make to compile (Hint: a precompiled binary is included.)&lt;br /&gt;&lt;br /&gt;There are probably still some bugs so don&#039;t blame me if something goes wrong.&lt;br /&gt;&lt;br /&gt;See COPYING for the license (GNU GPL 2; and _only_ version 2)&lt;br /&gt;&lt;br /&gt;Credits:&lt;br /&gt;Internal SD stuff by bushing, marcan and maybe some more people. I just reversed the twilight hack elf loader.&lt;br /&gt;FatFs by elm-chan.org&lt;br /&gt;ELF loading code taken from geckoloader by dhewg, #wiidev at efnet. Written by dhewg, tmbinc and William L. Pitts&lt;br /&gt;People from #wiidev who helped me with a few problems ;)<br><a href="http://wii.softwareheadlines.com/modules/rmdp/79">Download Front SD ELF Loader v0.4 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>06/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/79</guid>
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      <title>Wiikey Config Disc v1.9s NTSC / US</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/78</link>
      <description>We are pleased to be able to announce the release of Firmware Update 1.9s for Wiikey. This fixes the issue with original SSBB discs not working and it should also no longer be possible to render the chip inoperable by using patched config discs. A new config option to block system updates from DVD is also supported.<br><a href="http://wii.softwareheadlines.com/modules/rmdp/78">Download Wiikey Config Disc v1.9s NTSC / US at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>06/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/78</guid>
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        <item>
      <title>Wiikey Config Disc v1.9s NTSC / JAP</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/77</link>
      <description>We are pleased to be able to announce the release of Firmware Update 1.9s for Wiikey. This fixes the issue with original SSBB discs not working and it should also no longer be possible to render the chip inoperable by using patched config discs. A new config option to block system updates from DVD is also supported.<br><a href="http://wii.softwareheadlines.com/modules/rmdp/77">Download Wiikey Config Disc v1.9s NTSC / JAP at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>06/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/77</guid>
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        <item>
      <title>Wiikey Config Disc v1.9s PAL</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/76</link>
      <description>We are pleased to be able to announce the release of Firmware Update 1.9s for Wiikey. This fixes the issue with original SSBB discs not working and it should also no longer be possible to render the chip inoperable by using patched config discs. A new config option to block system updates from DVD is also supported.<br><a href="http://wii.softwareheadlines.com/modules/rmdp/76">Download Wiikey Config Disc v1.9s PAL at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>06/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/76</guid>
    </item>
        <item>
      <title>WiiKey Update 1.9s NTSC JAP</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/75</link>
      <description>WiiKey Update 1.9s NTSC / JAP&lt;br /&gt;&lt;br /&gt;This is a cumulative update for wiikey, fixing a few bugs and adding some new features.&lt;br /&gt;&lt;br /&gt;Bugs fixed&lt;br /&gt;-----------&lt;br /&gt;&lt;br /&gt;- Issue with original Super Smash Bros Brawl discs not working fixed&lt;br /&gt;- It should now not be possible to render the chip inoperable by using patched config discs&lt;br /&gt;&lt;br /&gt;New features&lt;br /&gt;--------------&lt;br /&gt;&lt;br /&gt;- DVD update blocker: A new config option to block system updates from DVD. This&lt;br /&gt; prevents the Wii from loading a system update for another region.&lt;br /&gt;- Dev Mode: Remaps drive debug commands from 0xFx to 0x2x <br><a href="http://wii.softwareheadlines.com/modules/rmdp/75">Download WiiKey Update 1.9s NTSC JAP at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>06/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/75</guid>
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      <title>WiiKey Update 1.9s NTSC US</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/74</link>
      <description>WiiKey Update 1.9s NTSC / USA&lt;br /&gt;&lt;br /&gt;This is a cumulative update for wiikey, fixing a few bugs and adding some new features.&lt;br /&gt;&lt;br /&gt;Bugs fixed&lt;br /&gt;-----------&lt;br /&gt;&lt;br /&gt;- Issue with original Super Smash Bros Brawl discs not working fixed&lt;br /&gt;- It should now not be possible to render the chip inoperable by using patched config discs&lt;br /&gt;&lt;br /&gt;New features&lt;br /&gt;--------------&lt;br /&gt;&lt;br /&gt;- DVD update blocker: A new config option to block system updates from DVD. This&lt;br /&gt; prevents the Wii from loading a system update for another region.&lt;br /&gt;- Dev Mode: Remaps drive debug commands from 0xFx to 0x2x <br><a href="http://wii.softwareheadlines.com/modules/rmdp/74">Download WiiKey Update 1.9s NTSC US at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>06/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/74</guid>
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        <item>
      <title>WiiKey Update 1.9s PAL</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/73</link>
      <description>WiiKey Update 1.9s PAL&lt;br /&gt;&lt;br /&gt;This is a cumulative update for wiikey, fixing a few bugs and adding some new features.&lt;br /&gt;&lt;br /&gt;Bugs fixed&lt;br /&gt;-----------&lt;br /&gt;&lt;br /&gt;- Issue with original Super Smash Bros Brawl discs not working fixed&lt;br /&gt;- It should now not be possible to render the chip inoperable by using patched config discs&lt;br /&gt;&lt;br /&gt;New features&lt;br /&gt;--------------&lt;br /&gt;&lt;br /&gt;- DVD update blocker: A new config option to block system updates from DVD. This&lt;br /&gt; prevents the Wii from loading a system update for another region.&lt;br /&gt;- Dev Mode: Remaps drive debug commands from 0xFx to 0x2x <br><a href="http://wii.softwareheadlines.com/modules/rmdp/73">Download WiiKey Update 1.9s PAL at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>06/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/73</guid>
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        <item>
      <title>Wii Homebrew Channel Beta</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/72</link>
      <description>A custom Wii channel created by Team Twiizers, the same people responsible for the Twilight Hack. It allows homebrew to be run from the SD card in a similar fashion to the Twilight Hack, but from the Wii menu, so is more convenient. Currently the Wii Homebrew Channel available for public release is a beta. Currently it allows ten minutes of usage before expiring. Once the channel has expired, it cannot be reinstalled, so it&#039;s suggested you use the allocated ten minutes wisely.<br><a href="http://wii.softwareheadlines.com/modules/rmdp/72">Download Wii Homebrew Channel Beta at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>06/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/72</guid>
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      <title>Deca Sports JAP WII-TMD English Patch</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/70</link>
      <description>iNDEPENDENT --&lt;br /&gt;     ________/\  ____________ &lt;br /&gt;    /___/      \/   /        \&lt;br /&gt;   /   /       /   /    /    /&lt;br /&gt;  /   /    /      /    /    /&lt;br /&gt; /   /____/ \  __/_________/&lt;br /&gt;/___/        \/ Proudly Presents:&lt;br /&gt;&lt;br /&gt; &lt;----[Release Info]--------------------------------------&gt;&lt;br /&gt;&lt;br /&gt;  Game          -   Deca_Sporta_JAP_WII-TMD English Patch&lt;br /&gt;&lt;br /&gt;  Release Date  -  19 March 2008&lt;br /&gt;  Platform      -  Wii&lt;br /&gt;  Origin        -  JAP&lt;br /&gt;  Size          -  2.05 MB&lt;br /&gt;  File Name     -  tmd-des_eng.rar&lt;br /&gt;  Supplier      -  The Almighty X&lt;br /&gt;&lt;br /&gt; &lt;----[Release Notes]-------------------------------------&gt;&lt;br /&gt;  &lt;br /&gt;For those too lazy to use Trucha Signer, here is a ppf&lt;br /&gt;patch to make the game full English.&lt;br /&gt;&lt;br /&gt;&lt;a href=&quot;http://wii.softwareheadlines.com/modules/rmdp/71&quot; target=&quot;_blank&quot;&gt;Download PPF-O-MATIC&lt;/a&gt; and apply to TMD release iso.&lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/70">Download Deca Sports JAP WII-TMD English Patch at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>06/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/70</guid>
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        <item>
      <title>PPF-O-MATIC V3.0</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/71</link>
      <description>&lt;b&gt;What is PPF-O-MATIC ?&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;It is a Windows GUI tool that applies PPF1.0, PPF2.0 and PPF3.0 Patches. You can also undo a PPF3.0 patch if undo data is available.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;How to apply a PPF patch.&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;To Apply a PPF-Patch is very simple. Just load in a PPF and the corresponding BIN file by clicking on the Floppydisk icons.&lt;br /&gt;&lt;br /&gt;Or just open an Explorer window and Drag&amp;Drop a PPF and a BIN file somewhere onto the PPF-O-MATICv3.0 window.<br><a href="http://wii.softwareheadlines.com/modules/rmdp/71">Download PPF-O-MATIC V3.0 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>06/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/71</guid>
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      <title>Wii Duplicated Channel Remover v2</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/69</link>
      <description>+----------------------------------------------------------+&lt;br /&gt;| Wii Duplicated Channel Remover v2 by Waninkoko |&lt;br /&gt;+----------------------------------------------------------+&lt;br /&gt;&lt;br /&gt;This application removes the duplicated channels installed after upgrading the Wii with a game from a different region.&lt;br /&gt;&lt;br /&gt;Just run the application and it will autodetect the duplicated channels and remove them.&lt;br /&gt;&lt;br /&gt;IMPORTANT NOTE: Use the specific version for your Wii!!&lt;br /&gt;DISCLAIMER: I don&#039;t take any responsability if your Wii gets damaged.&lt;br /&gt;&lt;br /&gt;Kudos to bushing, marcan, pistu and Vasco_Almeida.&lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/69">Download Wii Duplicated Channel Remover v2 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>06/04/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/69</guid>
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        <item>
      <title>WiiKey Setup disc v1.3 (Universal PAL/USA/JAP - see readme)</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/60</link>
      <description>wiiKey base v1.3 README&lt;br /&gt;==========================&lt;br /&gt;&lt;br /&gt;What&#039;s new?&lt;br /&gt;=========================================&lt;br /&gt;Version 1.3 of the wiiKey base system has an added configuration option &lt;br /&gt;for the full gc region free feature. It also incrorporates a new version &lt;br /&gt;of the wiikey dvdDump application.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Overview:&lt;br /&gt;=========================================&lt;br /&gt;wiiKey base combines various applications into a single bootable &lt;br /&gt;disc. This release includes:&lt;br /&gt;&lt;br /&gt;- wiikey configuration&lt;br /&gt;- wiikey dvdDump (dumps discs to sdcard)&lt;br /&gt;- some of the most popular gamecube homebrew apps:&lt;br /&gt;&lt;br /&gt;- SDLoad 1.0 by Costis&lt;br /&gt;- Snes9x 1.43 GX 0.5 Port by Softdev&lt;br /&gt;- GCOs MultiGame Version by emu_kidid&lt;br /&gt;- MFE Distro 1.0 by Isobel&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Burn the image using any application capable of writing DVD disc &lt;br /&gt;images i.e. ImgBurn/Nero/CloneCD/cdrecord/DeepBurner/etc&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Navigation:&lt;br /&gt;============================================&lt;br /&gt;For those without a gamecube controller, both the main menu and the &lt;br /&gt;disc dumper support navigation via the reset button. Pressing reset &lt;br /&gt;for a short time will move the cursor, holding the button for one &lt;br /&gt;second selects the current entry. The included homebrew apps require &lt;br /&gt;a gc controller naturally.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;wiikey configuration:&lt;br /&gt;============================================&lt;br /&gt;&lt;br /&gt;Note:&lt;br /&gt;For stealth reasons the current settings can not be read from &lt;br /&gt;the chip. That&#039;s why running the configuration will show the &lt;br /&gt;initial settings regardless of the saved setup. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Region override [ON/OFF]&lt;br /&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;Enabling this option will make the region of wii/gc games appear to&lt;br /&gt;be the region of your console, allowing you to boot games from other&lt;br /&gt;regions. Most NTSC wii games will work on US and JAP consoles. Many&lt;br /&gt;PAL games will run on NTSC consoles. For a more complete list see:&lt;br /&gt;&lt;br /&gt;Please note that Region override has to be activated for Full GC Regionfree.&lt;br /&gt;&lt;br /&gt;Full GC regionfree [ON/OFF]&lt;br /&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;Boots GC imports directly using a small apploader hook to setup the &lt;br /&gt;correct video mode. Make sure you also enable the basic region feature, &lt;br /&gt;thats what gets you through the wii menu in the first place. Unlike a &lt;br /&gt;real GC, the NTSC Wii doesnt output PAL50. That means the game may &lt;br /&gt;run but theres no picture. PAL60 games will work, however you need to &lt;br /&gt;enable it. The common way to bring up the &quot;use PAL60?&quot; dialog on a &lt;br /&gt;game is to hold B while booting. Forcing to NTSC may work as well. PAL consoles output NTSC just fine. &lt;br /&gt;&lt;br /&gt;Audiofix [ON/OFF] &lt;br /&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;Enables fix for gamecube games using streaming audio. If you have &lt;br /&gt;backups that are already patched with fstfix, you can disable the &lt;br /&gt;option here. &lt;br /&gt;&lt;br /&gt;DVDR Discspeed [3x/6x] &lt;br /&gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;Sets the default speed for recordable media. Fast or silent, you decide!&lt;br /&gt;If you experience that your Wii resets itself when you start a disc on 6x, &lt;br /&gt;you might want to try it on 3x as well.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Special thanks to:&lt;br /&gt;====================&lt;br /&gt;- Costis for SDLoad 1.0&lt;br /&gt;- Softdev for his great port of Snes9x&lt;br /&gt;- Emu_kidid for GcOs on the wii&lt;br /&gt;- Isobel for the wonderful MFE mplayer frontend&lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/60">Download WiiKey Setup disc v1.3 (Universal PAL/USA/JAP - see readme) at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>29/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/60</guid>
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      <title>RegionFrii 1.21</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/43</link>
      <description>Patches Wii ISOs in an attempt to make them playable on foreign region consoles.&lt;br /&gt;&lt;br /&gt;Changelog:&lt;br /&gt;&lt;br /&gt;Firstly, the region patching is the same. So whats new?&lt;br /&gt;+ partition management, extract/inject/md5sum etc. (right-click it)&lt;br /&gt;+ better detection of patched isos (could also md5 game partition)&lt;br /&gt;+ more ISO info, see .ini file to update gamecode ids<br><a href="http://wii.softwareheadlines.com/modules/rmdp/43">Download RegionFrii 1.21 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>29/06/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/43</guid>
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        <item>
      <title>WiiBrickBlocker v1.3R2</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/68</link>
      <description>WiiBrickBlocker v1.3R2 now supports dual layer wii games.&lt;br /&gt;&lt;br /&gt;WiiBrickBlocker is a small piece of software that enables you to patch an Iso file before you burn it. A Wii DVD consists of 3 partitions, one of them is the update. The WBB modifies these partitions and replaces one of them without any update. You just have to choose your Iso file, and click Patch, it only takes 30sec... After that you can burn your Iso and the game will launch without an update so you will be able to play your import game.&lt;br /&gt;&lt;br /&gt;Usage:&lt;br /&gt;Double click the application icon &lt;br /&gt;Click &quot;Browse&quot; &lt;br /&gt;Select the ISO to patch &lt;br /&gt;Click &quot;Patch&quot; &lt;br /&gt;Wait until the progressbar is full and the &quot;Complete&quot; label appears &lt;br /&gt;Optional: click on &quot;Read info&quot; to view some ISO related useful infos &lt;br /&gt;[edit] Requirements&lt;br /&gt;WiiBrickBlocker requires the user to have .NET Framework 2.0 or newer.<br><a href="http://wii.softwareheadlines.com/modules/rmdp/68">Download WiiBrickBlocker v1.3R2 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>12/03/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/68</guid>
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      <title>WiiBrickBlocker v1.3</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/45</link>
      <description>&lt;b&gt;WiiBrickBlocker&lt;/b&gt; is a small piece of software that enables you to patch an Iso file before you burn it. A Wii DVD consists of 3 partitions, one of them is the update. The WBB modifies these partitions and replaces one of them without any update. You just have to choose your Iso file, and click Patch, it only takes 30sec... After that you can burn your Iso and the game will launch without an update so you will be able to play your import game.&lt;br /&gt;&lt;br /&gt;&lt;b&gt;Usage:&lt;/b&gt;&lt;br /&gt;Double click the application icon &lt;br /&gt;Click &quot;Browse&quot; &lt;br /&gt;Select the ISO to patch &lt;br /&gt;Click &quot;Patch&quot; &lt;br /&gt;Wait until the progressbar is full and the &quot;Complete&quot; label appears &lt;br /&gt;Optional: click on &quot;Read info&quot; to view some ISO related useful infos &lt;br /&gt;[edit] Requirements&lt;br /&gt;WiiBrickBlocker requires the user to have .NET Framework 2.0 or newer. &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/45">Download WiiBrickBlocker v1.3 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>14/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/45</guid>
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      <title>Rawdump 2.0</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/5</link>
      <description>A new Wii image dumper has been released which allows you to dump a disc in as little as three hours (it used to be 50 a while ago). It also includes a complete re-write of the dump code, error correction and integrated unscrambler.&lt;br /&gt;&lt;br /&gt;Changelog&lt;br /&gt;&lt;br /&gt;Changes 0.4 - 1.0:&lt;br /&gt;- Faster!!! (dumps a Wii disc in 3 hours)&lt;br /&gt;- complete rewrite of dumping code&lt;br /&gt;- error correction&lt;br /&gt;- integrated unscrambler&lt;br /&gt;&lt;br /&gt;Changes 1.0 - 1.1:&lt;br /&gt;- Fixed division by zero bug&lt;br /&gt;- took out the gdr drive detection code&lt;br /&gt;- supported by wiinja modchip&lt;br /&gt;&lt;br /&gt;Changes 1.1 - 1.2:&lt;br /&gt;- Tried fixing more bugs&lt;br /&gt;- removed flash components&lt;br /&gt;&lt;br /&gt;Changes 1.31 - 2.0: &lt;br /&gt;- Faster!! (dumps in about 2.5 hours) &lt;br /&gt;- Faster unscrambling &lt;br /&gt;- Status information while unscrambling &lt;br /&gt;- Works with USB drives!! &lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/5">Download Rawdump 2.0 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>05/03/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/5</guid>
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      <title>DVDtoSD v0.1.1 BETA</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/35</link>
      <description>DVD to SD Card ripping application. In conjunction with an adaptor, this application will rip Wii, or Gamecube games to an SD Card, one piece at a time, which can be transferred to a computer and put back together. This should greatly help out users that do not have access to a broadband adaptor for Gamecube, or the correct LG drive for PC. New in this rel: Various bug fixes, runs a test on the SD Card, and displays the approximate time it will take to rip the game.<br><a href="http://wii.softwareheadlines.com/modules/rmdp/35">Download DVDtoSD v0.1.1 BETA at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>28/03/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/35</guid>
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      <title>D2ckey Installation Guide v1.0.1</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/62</link>
      <description>D2cKey Installation Manual&lt;br /&gt;&lt;br /&gt;Access control LEDs&lt;br /&gt;LED 1: disc access indicator. &lt;br /&gt;LED 2: data patching indicator &lt;br /&gt;Flashes smoothly during disc insertion and detection &lt;br /&gt;Lit when backup is detected (after disclogin) &lt;br /&gt;Off when original is detected &lt;br /&gt;DVD media compability&lt;br /&gt;DVD+-R &lt;br /&gt;DVD+-RW &lt;br /&gt;Dual-layer DVD (movies and GCOS) &lt;br /&gt;Game disc support&lt;br /&gt;Direct boot of Wii original and backup games from the same region &lt;br /&gt;Direct boot of Gamecube original and backup games from the same region &lt;br /&gt;Direct boot of different NTSC region Wii and GC games on USA and JAP consoles &lt;br /&gt;Partial region free support on Wii and GC original and backup games with different videomode (ie PAL&lt;-&gt;USA, JAPAN) &lt;br /&gt;Improved readsettings for recordable media &lt;br /&gt;Supports running GC games at Wii diskspeed &lt;br /&gt;GC Audiostreaming Fix &lt;br /&gt;Supports full-size DVD and DVD9 discs for GC homebrew &lt;br /&gt;Supports GC multigame discs &lt;br /&gt;Supports Wii and GC multidisc games &lt;br /&gt;True stealth mode&lt;br /&gt;Does not modify RAM, making it virtually undetectable for the Wii &lt;br /&gt;Full command set emulation &lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/62">Download D2ckey Installation Guide v1.0.1 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>06/10/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/62</guid>
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      <title>Cyclowiz V3.0b dumped HEX/BIN</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/66</link>
      <description>CycloWiz Firmware Dumped from f10.exe&lt;br /&gt;---------------------------------------&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Zip&lt;br /&gt;| Readme.txt&lt;br /&gt;|&lt;br /&gt;+---asm&lt;br /&gt;| CycloWizLog_V3.0B_D2B_PAL.asm&lt;br /&gt;|&lt;br /&gt;\---bin&lt;br /&gt;CycloWizLog_V3.0B_D2B_JAP.bin&lt;br /&gt;CycloWizLog_V3.0B_D2B_PAL.bin&lt;br /&gt;CycloWizLog_V3.0B_D2B_USA.bin&lt;br /&gt;CycloWizLog_V3.0B_DMS-D1A_JAP.bin&lt;br /&gt;CycloWizLog_V3.0B_DMS-D1A_PAL.bin&lt;br /&gt;CycloWizLog_V3.0B_DMS-D1A_USA.bin&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;+------------------------------------------------------------------------+&lt;br /&gt;| The firmware were extracted from the executables but have not been tested. |&lt;br /&gt;+------------------------------------------------------------------------+&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;If you&#039;re bored read this.&lt;br /&gt;&lt;br /&gt;The program f10.exe offers the possibility to re-flash a bricked cyclowiz when its undergone a bad flash or similar situation. And as it has been published by ALEJO3R7 [1], the application is capable of reprogramming a sx28 blank chip into a completely functional Cyclowiz, which leads immediately to the though that &quot;If this is possible, then the firmware must be in the f10.exe in its entirety&quot;.&lt;br /&gt;&lt;br /&gt;The first logical attempt to obtain the firmware was through the use of a RS232 sniffer but due to the fact that to program the chip extra commands must be sent to enable certain states specific to the pic, this was not the best way to obtain (Note: This is how I interpreted what he said, but sounds logical).&lt;br /&gt;&lt;br /&gt;Therefore we will disassemble the f10.exe and take a look. Soon you will obtain the offsets of the 6 different firmwares that are contained (or that can be used) plus a common code that must be sent before the specific code.&lt;br /&gt;&lt;br /&gt;One option is to copy and paste these lines of code from the f10.exe directly into the clipboard, but it may be possible that it may be encrypted in some way such that what we obtain is useless. Therefore this is once again a bad option.&lt;br /&gt;&lt;br /&gt;Since neither the RS232 sniffer (or hooks into the write function Out32() of inpout32.dll ) or the copy&amp;paste method of copying the lines of code will work , therefore we will hook the functions before they call Out32.dll, where each byte of the firmware is sent and right before the writing to the LPT port.&lt;br /&gt;&lt;br /&gt;A DLL is prepared to be injected into f10.exe and DllMain() is hooked with a write function by patching CALL [2] (WriteProcessMemory() writing over 00401302 the following E8 79FD8A00 to obtain CALL DLLHookM.00CB1080) and in 0x00CB1080 [3] our function with an fwrite() sending the values to the clipboard.&lt;br /&gt;&lt;br /&gt;Besides this it is necessary to falsify the values returned by the function in charge of detecting that the Wii is connected to the port [4] (somewhat trivial, if the response is 1 then it believes its a DMS and if its 2 then a D2B).&lt;br /&gt;&lt;br /&gt;With these thing we execute f10.exe and we inject the DLL to patch the function calls. Select the desired firmware and wait until it responds with a message that the chip has been programmed and voila, you will have the firmware in the clipboard.&lt;br /&gt;&lt;br /&gt;It is funny to see in the code a pair of Sleep() to make you believe that it is doing something when in fact it is just waiting, same with the messages of the erasure of the chip and similar when in reality it does absolutely nothing.&lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/66">Download Cyclowiz V3.0b dumped HEX/BIN at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>27/11/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/66</guid>
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        <item>
      <title>CycloWiz 3.0 Update Image (USA)</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/16</link>
      <description>- Direct boot of NTSC Wii imports on NTSC consoles (no patch needed)&lt;br /&gt;- Direct boot of PAL Wii imports on NTSC consoles (no patch needed, partial compatibility)&lt;br /&gt;- Direct boot of NTSC Wii imports on PAL consoles (no patch needed, partial compatibility)&lt;br /&gt;- Runs imported GC games (partially without swap)&lt;br /&gt;- Perfect compatibility (100% of games are working)&lt;br /&gt;- Improved read (no more slowdowns)&lt;br /&gt;- Compatible with DVD-R, DVD+R, DVD-RW and DVD+RW (no bitsetting required) <br><a href="http://wii.softwareheadlines.com/modules/rmdp/16">Download CycloWiz 3.0 Update Image (USA) at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>23/03/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/16</guid>
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        <item>
      <title>CycloWiz 3.0 Update Image (PAL)</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/15</link>
      <description>- Direct boot of NTSC Wii imports on NTSC consoles (no patch needed)&lt;br /&gt;- Direct boot of PAL Wii imports on NTSC consoles (no patch needed, partial compatibility)&lt;br /&gt;- Direct boot of NTSC Wii imports on PAL consoles (no patch needed, partial compatibility)&lt;br /&gt;- Runs imported GC games (partially without swap)&lt;br /&gt;- Perfect compatibility (100% of games are working)&lt;br /&gt;- Improved read (no more slowdowns)&lt;br /&gt;- Compatible with DVD-R, DVD+R, DVD-RW and DVD+RW (no bitsetting required)  &lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/15">Download CycloWiz 3.0 Update Image (PAL) at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>23/03/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/15</guid>
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        <item>
      <title>CycloWiz 3.0 Update Image (JAP)</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/14</link>
      <description>- Direct boot of NTSC Wii imports on NTSC consoles (no patch needed)&lt;br /&gt;- Direct boot of PAL Wii imports on NTSC consoles (no patch needed, partial compatibility)&lt;br /&gt;- Direct boot of NTSC Wii imports on PAL consoles (no patch needed, partial compatibility)&lt;br /&gt;- Runs imported GC games (partially without swap)&lt;br /&gt;- Perfect compatibility (100% of games are working)&lt;br /&gt;- Improved read (no more slowdowns)&lt;br /&gt;- Compatible with DVD-R, DVD+R, DVD-RW and DVD+RW (no bitsetting required) <br><a href="http://wii.softwareheadlines.com/modules/rmdp/14">Download CycloWiz 3.0 Update Image (JAP) at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>23/03/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/14</guid>
    </item>
        <item>
      <title>Chiip v0.9.1</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/56</link>
      <description>Chiip v0.9.1&lt;br /&gt;------------&lt;br /&gt;&lt;br /&gt;Yet another test version. The last stable version stays Beta 5, but I expect&lt;br /&gt;this version to work quite fine.&lt;br /&gt;&lt;br /&gt;Changes to v0.9.0:&lt;br /&gt;- No bitsetting required&lt;br /&gt;  This means that more or less all DVD+R/+RW/-RW discs should work now&lt;br /&gt;- The &quot;reduce DVD speed by quitting and restarting a game&quot;-trick was removed&lt;br /&gt;  from this version; I will soon add a different way of setting the speed&lt;br /&gt;- Might improve support for different region originals&lt;br /&gt;- Again changed the login process a little&lt;br /&gt;- The Linux and Wiip-AT90S2313 versions were removed from this release as it&#039;s&lt;br /&gt;  only a test release anyway&lt;br /&gt;&lt;br /&gt;To flash the firmware, use the following commands:&lt;br /&gt;&lt;br /&gt;For NTSC Japan:&lt;br /&gt;avrdude -p m8 -c sp12 -U flash:w:chiip-v0_9_1-atmega8-japan.hex -U lfuse:w:0xE3:m -v&lt;br /&gt;For NTSC USA:&lt;br /&gt;avrdude -p m8 -c sp12 -U flash:w:chiip-v0_9_1-atmega8-usa.hex -U lfuse:w:0xE3:m -v&lt;br /&gt;For PAL:&lt;br /&gt;avrdude -p m8 -c sp12 -U flash:w:chiip-v0_9_1-atmega8-pal.hex -U lfuse:w:0xE3:m -v&lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/56">Download Chiip v0.9.1 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>21/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/56</guid>
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        <item>
      <title>Chiip v1.0 beta 5</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/27</link>
      <description>You are not allowed to sell modchips using this, or a modified version of this firmware; at least without asking for my permission!&lt;br /&gt;&lt;br /&gt;Features:&lt;br /&gt;&lt;br /&gt;- Works with Wii and Gamecube Originals&lt;br /&gt;- Works with Wii and Gamecube Backups from the same region&lt;br /&gt;- Probably works with Gamecube homebrew too, but never tested&lt;br /&gt;- Probably works with different region software using swap trick&lt;br /&gt;- Works with DVR+R / DVD-R / DVD+RW (and probably DVD-RW too)&lt;br /&gt;- Works with DMS / D2A / D2B chipsets&lt;br /&gt;- Works with ATmega8L-8 and ATmega8-16 on 3.3V supply&lt;br /&gt;&lt;br /&gt;Known bugs:&lt;br /&gt;- Stutters on some videos&lt;br /&gt;- Probably no Gamecube audiofix (no feedback on that yet)&lt;br /&gt;&lt;br /&gt;Not implemented yet:&lt;br /&gt;- Auto-region patching for Wii / Gamecube&lt;br /&gt;- Update via DVD&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;To flash the firmware, use the following command:&lt;br /&gt;&lt;br /&gt;avrdude -p m8 -c sp12 -U flash:w:chiip-v1_0_beta5-atmega8.hex -U lfuse:w:0xE3:m -v&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;If you can supply informations how to fix bugs or implement these features, please contact: &lt;script type=&quot;text/javascript&quot;&gt;var id=&#039;chiip&#039;;var host1=&#039;trashmail.net&#039;;var host2=&#039;&#039;;document.write(&#039;&lt;a href=&quot;mailto:&#039;+id+&#039;@&#039;+host1+&#039;.&#039;+host2+&#039;&quot;&gt;&#039;+id+&#039;@&#039;+host1+&#039;.&#039;+host2+&#039;&lt;/a&gt;&#039;);&lt;/script&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/27">Download Chiip v1.0 beta 5 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>28/03/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/27</guid>
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        <item>
      <title>AJ&#039;s Mii Editor</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/1</link>
      <description>&lt;b&gt;AJ&#039;s Mii Editor&lt;/b&gt; is a program designed for &lt;b&gt;editing Miis that are dumped via the MiiTransfer utility&lt;/b&gt;.&lt;br /&gt;It used to be known as Mii Editor for all of five minutes before I found out that there is an online Mii Editor called Mii Editor.&lt;br /&gt;&lt;br /&gt;I&#039;ve recently started parading around the Internet trying to find references to my Mii editor. I want to comment on a few things. &lt;br /&gt;First and foremost, AJ&#039;s Mii Editor is not based on the MiiTransfer framework.&lt;br /&gt;AJ&#039;s Mii Editor uses dumps obtained via MiiTransfer. If it was based on the MiiTransfer framework, I would&#039;ve had to link against it or include some of its code in my program. Yes, I am nitpicky about this. &lt;br /&gt;Second, I see a lot of people locally hosting outdated versions or linking to outdated versions of the editor. Stop doing this unless you are able to keep up with the releases. Keep in mind the last few were daily releases, so I&#039;ll cut you some slack there. Still, it&#039;s a bit disconcerting to see sites having Public Beta 1.1 up for download when the latest is v1.0a.&lt;br /&gt;In the meantime, the best option is to link this page, where you can find the latest version of the editor. &lt;br /&gt;Finally, Mythbusters is awesome. Not related to the Mii editor at all, but really, it&#039;s an awesome show. &lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/1">Download AJ&#039;s Mii Editor at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>05/03/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/1</guid>
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        <item>
      <title>WiiScrubber v1.0a</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/67</link>
      <description>&lt;b&gt;WiiScrubber v1.0b&lt;/b&gt; allows you to &#039;scrub&#039; away the garbage data of Wii ISOs and in most cases drastically reduces the size of the ISO. However this is not just for smaller storage, the ISOs still work on the Wii AFTER being compressed.<br><a href="http://wii.softwareheadlines.com/modules/rmdp/67">Download WiiScrubber v1.0a at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>29/02/2008</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/67</guid>
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        <item>
      <title>GCFTP v1.0</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/65</link>
      <description>&quot;A FTP Server for the Nintendo Gamecube built with libOGC. This FTP server in no way meets all of the requirements of the complete FTP protocol, however it does work in FlashFXP which is what I tested with.&quot;&lt;br /&gt;&lt;br /&gt;Features:&lt;br /&gt;&lt;br /&gt;* Backup and restore memory card files&lt;br /&gt;* Backup DVD Games or individual files from inside them&lt;br /&gt;* Saving of configuration to memory card and Auto Loading config&lt;br /&gt;* Maximum Speed is about 1.6mb/s to 2.3mb/s from DVD&lt;br /&gt;&lt;br /&gt;Note there is no resuming of downloads/uploads and there is NO delete feature as files on the memcard are not easily recognized from their internal filenames and you may make a mistake. Also, please only upload valid .GCI files to a memory card.. I have done some checks to see if it is valid, but if it&#039;s not, I am not responsible if you somehow corrupt a card. <br><a href="http://wii.softwareheadlines.com/modules/rmdp/65">Download GCFTP v1.0 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>27/11/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/65</guid>
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        <item>
      <title>Nintendo Wi-Fi USB Connector Software 1.06</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/64</link>
      <description>The Nintendo Wi-Fi USB Connector is an accessory, developed jointly by Nintendo and Buffalo Technology, which allows Nintendo DS and Wii users without a Wi-Fi connection or compatible Wi-Fi network to establish one via a broadband-connected PC. Inserted into the host PC&#039;s USB port, the connector functions as a wireless access point for the Nintendo DS and Wii, permitting the user to connect to the Internet to play Nintendo Wi-Fi Connection games and various other online functionality.&lt;br /&gt;&lt;br /&gt;This new update is compatible with Windows XP and Windows Vista<br><a href="http://wii.softwareheadlines.com/modules/rmdp/64">Download Nintendo Wi-Fi USB Connector Software 1.06 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>26/11/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/64</guid>
    </item>
        <item>
      <title>WiiKey update v1.9g</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/63</link>
      <description>| This is a BETA HOTFIX released as an immediate response to       | &lt;br /&gt;| feedback from users regarding SMG. It comes with absolutley no  | &lt;br /&gt;| warranty, guarantees or even bananas. Use it at your own risk!    | <br><a href="http://wii.softwareheadlines.com/modules/rmdp/63">Download WiiKey update v1.9g at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>20/11/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/63</guid>
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        <item>
      <title>GCOS DVD9 MultiGame Version v4F</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/61</link>
      <description>whatsnew:&lt;br /&gt;** FINAL v4F Release **&lt;br /&gt;- FIXED MEMORY CARD ISSUE!&lt;br /&gt;&lt;br /&gt;whatsnew:&lt;br /&gt;** FINAL v4 Release **&lt;br /&gt;- DVD9 support added&lt;br /&gt;- Gamecube Supported (Softmod and XenoGC)&lt;br /&gt;- Straight to disc listing, no waiting&lt;br /&gt;- Auto menu video mode setting&lt;br /&gt;- If a game requires audio, it will ask to be setup (bit of a problem on GC)&lt;br /&gt;- Game listing re-coded&lt;br /&gt;- Improved the .iso generation speed ALOT&lt;br /&gt;&lt;br /&gt;*Do not use Shrunk Audio streaming games (they may crash!)&lt;br /&gt;&lt;br /&gt;Notes:&lt;br /&gt;&lt;br /&gt;Using the app:&lt;br /&gt;You must specify a region for the output file.&lt;br /&gt;Examples are:&lt;br /&gt;GCOS MultiGame Creator V4.exe output.gcm USA game1.gcm game2.gcm etc&lt;br /&gt;GCOS MultiGame Creator V4.exe output.gcm JAP game1.gcm game2.gcm etc&lt;br /&gt;GCOS MultiGame Creator V4.exe output.gcm PAL game1.gcm game2.gcm etc&lt;br /&gt;&lt;br /&gt;It will create a self-booting GCOS dvd&lt;br /&gt;&lt;br /&gt;After a bit of tinkering, GC MultiGames are now working fine on GCOS :) Use our own little application to create GCOS GC MultiGame DVD&#039;s up to ~8GB (full DVD9 size to be exact). That&#039;s right, GCOS has it first! You may pre-shrink Isos first using GCM Utility 0.5 (one by one).&lt;br /&gt;&lt;br /&gt;Takes about 8min give or take to create a ~8.3Gb Iso image on a 2.4Ghz P4.&lt;br /&gt;&lt;br /&gt;Why is Cobra MultiGame DVD support only &quot;partial&quot;?&lt;br /&gt;Since Cobra MultiGame DVD&#039;s rely on games being on 32kb aligned, some are not playable as this changed now to 128kb. This means that most likely the first title burned on the disc won&#039;t work. However instead of removing all support for them, I have left in partial support. GCOS will scan your disc, find whatever it knows will work on Wii drives and only list that. However if you run the DOL file provided on a GC, you will have support for old and new.&lt;br /&gt;&lt;br /&gt;Technical Notes:&lt;br /&gt;If you want to develop your own app to make these multigame dvd&#039;s, here&#039;s a rundown of the disc format we made:&lt;br /&gt;-=The GCOS MultiGame DVD Format=-:&lt;br /&gt;Header: Just rip the header that a game makes, easiest way to explain.&lt;br /&gt;Offset table is at 0x40, same as CobraMultigame (in DVD9, offsets are &gt;&gt;2).&lt;br /&gt;First possible location a game can be is at 0x20000.&lt;br /&gt;All games must be placed on offsets divisible by 0x20000 with no remainder. (Aligned)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;whatsnew:&lt;br /&gt;** v3 **&lt;br /&gt;- Audio Streaming games now work.&lt;br /&gt;- Fixed up regions for all modchips (Autodetect works now)&lt;br /&gt;- Fixed up syntax on the .exe&lt;br /&gt;&lt;br /&gt;Whatsnew:&lt;br /&gt;** SELFBOOT Multigame Ver v2**&lt;br /&gt;- .exe now creates multiboot and selfboot iso all in one.&lt;br /&gt;- NOTE: These new discs won&#039;t work on the old MultiGame ver GCOS DVD.&lt;br /&gt;- NOTE: Games Created with previous tool WILL WORK.&lt;br /&gt;&lt;br /&gt;Whatsnew:&lt;br /&gt;** Multigame Ver **&lt;br /&gt;- Fixed menu from going to nowhere if up was pressed&lt;br /&gt;- Added support for full DVD MultiGames [new GCOS Format ;)]&lt;br /&gt;- Added Best support possible for Multigame discs (Cobra ones)&lt;br /&gt;- Made GUI Neater in MultiGame select area<br><a href="http://wii.softwareheadlines.com/modules/rmdp/61">Download GCOS DVD9 MultiGame Version v4F at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>29/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/61</guid>
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        <item>
      <title>WiiKey 1.9b Recovery Disc</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/59</link>
      <description>The recovery disc for wiikey 1.9b has been added to the Resources section. If the upgrade process is interrupted before reflashing is completed the wiikey chip will be left in an inoperable state where it cannot load GC/Wii discs. The Recovery disc can be used to restore its firmware.&lt;br /&gt;&lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/59">Download WiiKey 1.9b Recovery Disc at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>29/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/59</guid>
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        <item>
      <title>YAOSM v1.8</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/58</link>
      <description>yaosm version version 1.8&lt;br /&gt;--------------------------&lt;br /&gt;Yet Another OpenSource Modchip version 1.8&lt;br /&gt;&lt;br /&gt;USE IT AT YOUR OWN RISK!&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Features&lt;br /&gt;--------&lt;br /&gt;- Supports DMS/D2A/D2B chipsets&lt;br /&gt;- Wii originals&lt;br /&gt;- Wii original imports*&lt;br /&gt;- Wii backups&lt;br /&gt;- Wii backup imports*&lt;br /&gt;- Gamecube originals&lt;br /&gt;- Gamecube original imports**&lt;br /&gt;- Gamecube backups&lt;br /&gt;- Gamecube backup imports**&lt;br /&gt;- Gamecube homebrew&lt;br /&gt;- All medias (DVD-R, DVD-RW, DVD+R, DVD+RW)&lt;br /&gt;- Dual Layer support&lt;br /&gt;- Fully configurable speed setting&lt;br /&gt;- Automatic region detection&lt;br /&gt;- Stealth (well, at least as much &quot;stealth&quot; as any other Wii modchip currently available)&lt;br /&gt;- &quot;Safe&quot; Configuration disc&lt;br /&gt;- Optional status LED&lt;br /&gt;- Optional disable switch (solder wire to reset switch)&lt;br /&gt;- GameID overriding for some GameID&#039;s that was blocked by firmware 3.0&lt;br /&gt;&lt;br /&gt;*Partial support.&lt;br /&gt;See &lt;a href=&quot;http://wiki.gbatemp.net/index.php/Wii_Region_Patcher_Compatibility_List&quot; target=&quot;_blank&quot;&gt;http://wiki.gbatemp.net/index.php/Wii_Region_Patcher_Compatibility_List&lt;/a&gt; for more info.&lt;br /&gt; &lt;br /&gt;**Partial support, for 100% support use GCOS.&lt;br /&gt;See: &lt;a href=&quot;http://psx-scene.com/forums/yaosm/55455-gcos-multigame-version-howto.html&quot; target=&quot;_blank&quot;&gt;http://psx-scene.com/forums/yaosm/55455-gcos-multigame-version-howto.html&lt;/a&gt; and &lt;a href=&quot;http://psx-scene.com/forums/404629-post1.html&quot; target=&quot;_blank&quot;&gt;http://psx-scene.com/forums/404629-post1.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Things that are still missing&lt;br /&gt;-----------------------------&lt;br /&gt;- Gamecube audiofix&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Quickstart&lt;br /&gt;----------&lt;br /&gt;1. Program your chip with the hex file that match the chip you&#039;ve choosed to use.&lt;br /&gt;2. Connect the chip to your Wii. (&lt;a href=&quot;http://psx-scene.com/forums/wiifree/54303-guide-soldering-troubleshooting-pic12f629-progging-wiikey-install-have-look.html&quot; target=&quot;_blank&quot;&gt;http://psx-scene.com/forums/wiifree/54303-guide-soldering-troubleshooting-pic12f629-progging-wiikey-install-have-look.html&lt;/a&gt;)&lt;br /&gt;3. Make sure the first disc you use is a game from your own region.&lt;br /&gt;4. If you later on want to tweak the speed settings, use the configuration disc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Chip compability&lt;br /&gt;----------------&lt;br /&gt;Hexfiles are included for the following PICs:&lt;br /&gt;12F629/12F675&lt;br /&gt;12F635&lt;br /&gt;12F683&lt;br /&gt;16F627/16F627A/16F628/16F628A/16F648A (has been confirmed to work on 16F628, other are untested)&lt;br /&gt;16F630/16F676&lt;br /&gt;16F636/16F639&lt;br /&gt;16F684&lt;br /&gt;&lt;br /&gt;Should be portable to any PIC chip that GCBasic supports and has the following requirements.&lt;br /&gt;- 1024 words of program memory&lt;br /&gt;- 64 bytes of ram&lt;br /&gt;- A decent amount of hardware stack levels (no 12F509 is NOT a suitable chip)&lt;br /&gt;- Eprom memory for easy configuration (can be hardcoded though)&lt;br /&gt;- Internal oscillator (Sure, you can use an external if you really want to)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Installation&lt;br /&gt;------------&lt;br /&gt;An excellent guide for opening and modding your wii can be found here:&lt;br /&gt;&lt;a href=&quot;http://psx-scene.com/forums/wiifree/54303-guide-soldering-troubleshooting-pic12f629-progging-wiikey-install-have-look.html&quot; target=&quot;_blank&quot;&gt;http://psx-scene.com/forums/wiifree/54303-guide-soldering-troubleshooting-pic12f629-progging-wiikey-install-have-look.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;By default the chip has automatic region detection and speedfix enabled.&lt;br /&gt;This can be changed by modifying the eeprom data before programming your chip or you can change it&lt;br /&gt;later with the configuration disc (requires a GC controller).&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Automatic region detection&lt;br /&gt;--------------------------&lt;br /&gt;The region setting will be configured automaticly the first time you insert a disc after programming&lt;br /&gt;the chip so make sure that the first game you try is a disc from your own region. Doesn&#039;t matter if&lt;br /&gt;it is a Wii or a Gamecube disc.&lt;br /&gt;&lt;br /&gt;If you, by mistake, used an import as the first disc then the chip will not play ANY backup discs &lt;br /&gt;after that and you will need to reprogram the chip or you can use the configuration disc found here:&lt;br /&gt;&lt;a href=&quot;http://psx-scene.com/forums/yaosm/56191-yaosm-resources-configuration-discs-everything-else-you-may-need.html&quot; target=&quot;_blank&quot;&gt;http://psx-scene.com/forums/yaosm/56191-yaosm-resources-configuration-discs-everything-else-you-may-need.html&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Configuration&lt;br /&gt;-------------&lt;br /&gt;This is an explanation of the configuration bytes:&lt;br /&gt;&lt;br /&gt;byte 0 = Regionpatching&lt;br /&gt;0x00 = JAP, 0x01 = USA, 0x02 = EUR, 0x03 = disabled, 0x04-0xFF automatic region detection (default)&lt;br /&gt;&lt;br /&gt;byte 1 = Speed setting (default speed for Wii backups)&lt;br /&gt;0x00 = slow speed      (Gamecube speed)&lt;br /&gt;0x01 = medium speed    (Somewhere in between)&lt;br /&gt;0x02-0xFF = fast speed (Wii speed) (default)&lt;br /&gt;&lt;br /&gt;byte 2 = Alternate speed setting (speed for Wii backups when same game is restarted)&lt;br /&gt;0x00 = slow speed      (Gamecube speed)&lt;br /&gt;0x01 = medium speed    (Somewhere in between)&lt;br /&gt;0x02-0xFF = fast speed (Wii speed) (default)&lt;br /&gt;&lt;br /&gt;byte 3 = Status LED behaviour when waiting for a new disc.&lt;br /&gt;0x00 = LED is always off&lt;br /&gt;0x01/0xFF = flashing (this is the default)&lt;br /&gt;0x02/0xFE = fast flashing&lt;br /&gt;0x03/0xFD = faster flashing&lt;br /&gt;0x04/0xFC = insane flashing&lt;br /&gt;0x80 = LED is always on but a bit dim&lt;br /&gt;0x81 = LED is always on&lt;br /&gt;&lt;br /&gt;byte 4 = Chip disable feature (you may want to disable this if you have a LED connected to pin3)&lt;br /&gt;0x00 = Disable the chip disable feature (no weak pull-up on pin3)&lt;br /&gt;0x01-0xFF = Enable the chip disable feature (this is the default)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;About the speedpatching&lt;br /&gt;-----------------------&lt;br /&gt;Gamecube backups are not affected by the speed patching.&lt;br /&gt;&lt;br /&gt;By default yaosm is configured to run Wii backups at full Wii speed however this can be changed if&lt;br /&gt;you want to. The first speed setting (byte 1 in the eprom area) tells the chip what speed it should &lt;br /&gt;use as default speed for Wii games. The alternate speed setting is used if you start a game, exit &lt;br /&gt;to the menu, and the restart the same game.&lt;br /&gt;&lt;br /&gt;Now some people, like me, prefer a silent console with slightly longer loading times so yaosm allows&lt;br /&gt;you to configure those two speed settings.&lt;br /&gt;&lt;br /&gt;So to get a silent Wii with the possiblity to turn on full Wii speed when you need it then you just&lt;br /&gt;set the first speed setting (byte 1) to 0x00 before you program your chip. Wii backups will now run &lt;br /&gt;the drive in Gamecube speed unless you exit the game and starts it again.&lt;br /&gt;&lt;br /&gt;You can also do the opposite and set the first speed to fast and the alternate speed to slow. In this&lt;br /&gt;configuration all Wii backups will run att full Wii speed but allows you to use slow speed if you choose&lt;br /&gt;to by exiting the game and starting it again.&lt;br /&gt;&lt;br /&gt;You can also change this whenever you want by using the configuration disc.&lt;br /&gt;(&lt;a href=&quot;http://psx-scene.com/forums/yaosm/56191-yaosm-resources-configuration-discs-everything-else-you-may-need.html&quot; target=&quot;_blank&quot;&gt;http://psx-scene.com/forums/yaosm/56191-yaosm-resources-configuration-discs-everything-else-you-may-need.html&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt; &lt;br /&gt;Schematics          12F6xx      16F630/x6/84     16F639        16F62x/4x&lt;br /&gt;----------           __ __         __ __          __ __          __ __&lt;br /&gt;V = 3.3v           1|V   G|8     1|V   G|14     1|V   G|20     1|I   O|18&lt;br /&gt;G = Ground         2|L   C|7     2|L   C|13     2|L   C|19     2|    C|17&lt;br /&gt;C = Clock          3|D   O|6     3|D   O|12     3|D   O|18     3|     |16&lt;br /&gt;O = Output         4|____I|5     4|    I|11     4|    I|17     4|     |15&lt;br /&gt;I = Input                        5|     |10     5|     |16     5|G   V|14&lt;br /&gt;                                 6|     |9      6|     |15     6|D   L|13&lt;br /&gt;L = Status LED (optional)        7|_____|8      7|     |14     7|     |12&lt;br /&gt;D = Disable switch (optional)                   8|     |13     8|     |11&lt;br /&gt;Connect LED like this: L&lt;&gt;+LED-&lt;&gt;R&lt;&gt;G           9|     |12     9|_____|10&lt;br /&gt;Use 680ohm for R with red LED and 470ohm       10|_____|11&lt;br /&gt;with yellow or green LED.&lt;br /&gt;&lt;br /&gt;For 12F629, 12F635, 12F676 and 12F683 chips the pinout is identical to WiiFree/OpenWii(PIC version)/Wiinja&lt;br /&gt;&lt;br /&gt;Here&#039;s an attempt of showing the solderpoints on the Wii with ASCII:&lt;br /&gt;&lt;br /&gt;            V  G&lt;br /&gt;       *          *&lt;br /&gt; ---&gt;* I C    * * *&lt;br /&gt;/      * O      * - * &lt;br /&gt;|               * * * *&lt;br /&gt;|      | |            *&lt;br /&gt;| * *  * * *     =&lt;br /&gt;|       ||||||||||||||||||||&lt;br /&gt;|      /                    \&lt;br /&gt;|     -                      -&lt;br /&gt;|     -      Panasonic       -&lt;br /&gt;|     -       G2C-D2B        -&lt;br /&gt;|     -   (or DMS or D2A)    -&lt;br /&gt;|     -                      -&lt;br /&gt; \&lt;br /&gt;  NOTE: If you lack the solder point that the arrow points at, don&#039;t worry, it just means that you&lt;br /&gt;        have the new circuitboard. The only modchip I know that uses that point is the WiiKey.&lt;br /&gt;        &lt;br /&gt;&lt;br /&gt;Status LED (optional)&lt;br /&gt;---------------------&lt;br /&gt;Lights up when patching backups and when patching the region.&lt;br /&gt;Also flashes quickly four times when settings are saved to the eprom.&lt;br /&gt;&lt;br /&gt;The default behaviour for the LED is to flash when waiting for the chip is waiting for a new disc&lt;br /&gt;change (idle) but that can be changed with a configuration byte in the eprom or with the configuration&lt;br /&gt;disc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Disable switch (optional)&lt;br /&gt;-------------------------&lt;br /&gt;By soldering a wire between pin3 on the chip and the middle &quot;pin&quot; on the Wii reset switch the chip&lt;br /&gt;can be disabled by holding the reset button while powering on the Wii. It may be easier and less&lt;br /&gt;dangerous to just connect an on/off switch between ground (pin8) and pin3. I do not recommend soldering&lt;br /&gt;to the reset switch unless you know what you are doing.&lt;br /&gt;&lt;br /&gt;At the moment there doesn&#039;t seem to be a necessary to ever disable the chip so this feature should&lt;br /&gt;be considered as highly optional.&lt;br /&gt;&lt;br /&gt;If you have a LED attached to pin3 then it will &quot;glow&quot; since the chip configures this pin as an input&lt;br /&gt;pin with a weak pull-up (to make sure it is always read as high unless it is connected to ground). If&lt;br /&gt;this bothers you then the chip disable feature can be disabled completely by modifying the eprom data&lt;br /&gt;before programming the chip or by using the configuration disc.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Changes&lt;br /&gt;-------&lt;br /&gt;1.8&lt;br /&gt;- Sacrificed one of the status LED in favour of becoming 100% pin compatible with Wiinja chips which&lt;br /&gt;  means that the chip can also be disabled by solder a wire between pin3 and the middle pin on the&lt;br /&gt;  reset switch.&lt;br /&gt;- Added a configuration byte to control the behaviour of the status LED when the chip is idle.&lt;br /&gt;- Added a configuration byte to enable/disable the chip disable feature.&lt;br /&gt;- Added support for dual layer discs.&lt;br /&gt;- Added GameID overriding for GameIDs starting with W and Y (Makes them usable again on firmware 3.0)&lt;br /&gt;- Changed GameID for future config discs&lt;br /&gt;  &lt;br /&gt;1.7&lt;br /&gt;- Re-added support for 12F635/16F636/16F639 as it has been fixed (bug in GC basic)&lt;br /&gt;- Minor code optimizations (saving a couple of bytes)&lt;br /&gt;&lt;br /&gt;1.6&lt;br /&gt;- Removed support for 12F635/16F636/16F639 since it has never been working.&lt;br /&gt;- Redesigned the speed patching and made it fully configurable.&lt;br /&gt;- Enabled the quick 4 flashes on status LED when eprom is updated.&lt;br /&gt;- Added support for yaosm configuration disc.&lt;br /&gt;- Removed support for rescue discs (no longer needed).&lt;br /&gt;&lt;br /&gt;1.5 &lt;br /&gt;- Further optimizations to the code and fixed an issue with version 1.4.&lt;br /&gt;  Version 1.5 hopefully is what version 1.4 should have been.&lt;br /&gt;&lt;br /&gt;1.4	&lt;br /&gt;- Increased the number of loops before giving up while detecting type of game,&lt;br /&gt;  which resulted in better detection of imports.&lt;br /&gt;- Optimized the code for speed and size. New code is 22.5% smaller than version 1.3.&lt;br /&gt;- Added silent mode (Speedfix default off but can be turned on when needed)&lt;br /&gt;- Enabled support for rescue disc (reset/disable region patching)&lt;br /&gt;&lt;br /&gt;1.3   &lt;br /&gt;- Fixed problem with imported Gamecube promotional and demo discs.&lt;br /&gt;- Added medium speedfix since it works better for some people.	&lt;br /&gt;&lt;br /&gt;1.2&lt;br /&gt;- Fixed problem with Gamecube original imports.&lt;br /&gt;&lt;br /&gt;1.1&lt;br /&gt;- Wii Original Imports shouls now work (thanks to the WiiFree team).&lt;br /&gt;- Also region detection with originals now works.&lt;br /&gt;- Some minor code optimizations.&lt;br /&gt;&lt;br /&gt;1.0&lt;br /&gt;- Initial release.EDIT: Added two LED hex files for 12F629/675/683. If you need it for another PIC, let me know.&lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/58">Download YAOSM v1.8 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>21/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/58</guid>
    </item>
        <item>
      <title>WiiFree 2.45</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/57</link>
      <description>It is done. Team Wiifree proudly presents the WiiFree&lt;br /&gt;This code is based on the famous WABCheap mod!!&lt;br /&gt;This is what is does:&lt;br /&gt;- Automatic detection of the region, for the regionfree fix (the first time an working Wii game is used)&lt;br /&gt;- Run gamecube originals&lt;br /&gt;- Run gamecube backups&lt;br /&gt;- Partial regionfree support for gamecube games (originals and backups)&lt;br /&gt;- Run Wii originals&lt;br /&gt;- Run Wii backups&lt;br /&gt;- Run Wii games from different regions (originals and backups)!!&lt;br /&gt;- Support for DMS, D2A and D2B!!&lt;br /&gt;- configurable Speedfix&lt;br /&gt;- Support for alle media: DVD+R, DVD+RW, DVD-R, DVD-RW&lt;br /&gt;- Configuration DVD for setting up your region&lt;br /&gt;- Support for 12F629, 12F675 and 12F683 chips (the installation for the 12F683 is the same as the 12F629)&lt;br /&gt;&lt;br /&gt;WiiFree is Free!!! &lt;br /&gt;Please feel free to use the code in your own chips. Improve it!! Share it with the world!! We don&#039;t care!! Make LOVE not WAR!!&lt;br /&gt;&lt;br /&gt;------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;In the package:&lt;br /&gt;&lt;br /&gt;* Wiifree Art&lt;br /&gt;* Wiifree HEX for programming in 12F629 and 12F675 chip&lt;br /&gt;* Wiifree HEX for programming in 12F683 chip&lt;br /&gt;* Sourcecode&lt;br /&gt;* Extra JAL libraries&lt;br /&gt;* Installation diagram&lt;br /&gt;* Readme&lt;br /&gt;&lt;br /&gt;------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;&lt;br /&gt;Howto:&lt;br /&gt;&lt;br /&gt;Buy a good picprogrammer and use your picprogramming software to write the HEX to the chip.&lt;br /&gt;Use our installation diagram to install the PIC in your Wii.&lt;br /&gt;You can also connect LEDs to pin 2 &amp; 3 for bling... bling... connect the LED&#039;s in series with a resistor value 680 Ohm.. so &lt;br /&gt;pin2 ---&gt; +LED- ---&gt; resistor ---&gt; pin8&lt;br /&gt;pin3 ---&gt; +LED- ---&gt; resistor ---&gt; pin8&lt;br /&gt;&lt;br /&gt;&lt;b&gt;CHANGELOG:&lt;/b&gt;&lt;br /&gt;&lt;br /&gt;2.44a  - 2.45    : Added a manual.txt on how to use WiiFree. Only patching the maxdiscsize if it wasn&#039;t recognized by the drive now (which could &lt;br /&gt;                   result in better dectection of media in some cases). Official support for 16F628(A), now the LEDs are working on the proper pins.&lt;br /&gt;                   Added compiler_constants library, so you should be able to compile WiiFree yourself now. &lt;br /&gt;2.44   - 2.44a   : Fixed a tiny bug in the media compatibility. And offcourse releasing a new version before you guys could test 2.44 (sorry).&lt;br /&gt;                   Promise: no new patch before the weekend!!&lt;br /&gt;2.43c  - 2.44    : Made the disc patching more generic, which seems to solve some problems people experience. Fixed the lack of sleep.&lt;br /&gt;2.43a  - 2.43c   : Updated the installation schematic for the 16F628. The code/hex is the same as 2.43a. Added a tool to fix gamecube audiostreaming.&lt;br /&gt;2.43   - 2.43a   : Lack of sleep bug. &lt;br /&gt;2.42a  - 2.43    : Fixed a bug where in some cases after leaving the Wii off for an extended period of time, the region patching gave problems.&lt;br /&gt;2.42   - 2.42a   : Fixed 16F628 support (please test, because we don&#039;t have a 16F628). For 12F629, 12F675 and 12F683 nothing changed.&lt;br /&gt;2.41   - 2.42    : We did have to do some reinserts again with our different region games.. So this is another attempt to 100%.&lt;br /&gt;                   The status LED now only toggles after successfull patching.&lt;br /&gt;2.40   - 2.41    : Again we improved the region patching for Wii games, hopefully no more reinserts. (because we want it 100% right instead of 99%)&lt;br /&gt;2.39a  - 2.40    : Blinking LEDs after successfull configuration. More robust detection of autoregion. Made the code better readable and documented.&lt;br /&gt;2.39   - 2.39a   : Sometimes the region could be automatically set to the region of an import game if that was the first one inserted. Now it will&lt;br /&gt;                   only set the region to the region of a game that starts succesfully. Added fast blinking leds for 12F683 when the region is &lt;br /&gt;                   patched. Autoregion patching does not work when the disc is already in the drive when the Wii is powered on.&lt;br /&gt;2.38b  - 2.39    : Better automatic detection of region (and a way out if it goes wrong). Even if the region is set wrong the !!NEW!! ConfigDVD will&lt;br /&gt;                   always boot, so you can reset the region. Better region patching for GC discs. &lt;br /&gt;                   We really need your input.. especially the testresults. As WiiFree gets more and more mature, there are more and more things that&lt;br /&gt;                   can go wrong. Testing just takes most of our time (and more and more time with each release), so it would be a great if you could&lt;br /&gt;                   help us out on testing (not only the bad results, but also the good results are welcome). Special thnx goes out to Bell again for&lt;br /&gt;                   his great ideas and building things so fast that we have difficulty keeping up.&lt;br /&gt;2.38a  - 2.38b   : fixed bug where you couldn&#039;t set the speed anymore with the config dvd. Better automatic detection of region.&lt;br /&gt;2.38   - 2.38a   : fixed a bug in GC/Wii disc detection&lt;br /&gt;2.37   - 2.38    : Automatic detection and setting of region, the first time a Wii game from the Wii&#039;s region is used. &lt;br /&gt;                   Disabling the region patch from the config DVD, disables the region patch AND the automatic configuration of the region.&lt;br /&gt;                   Partial regionfree support for GameCube games (both originals and backups). Documented some source.&lt;br /&gt;                   WiiFree is now published under a license (WTFPL).&lt;br /&gt;2.36   - 2.37    : Original Wii import support. Try the 2.36 version to test the GC import experimental support&lt;br /&gt;2.35   - 2.36    : Using speedfix method used in 2.34a instead of the one in 2.33a, it works better on our consoles.&lt;br /&gt;2.34a  - 2.35    : Created a version with experimental GameCube regionfree (thnx to Bell). And changed the region patching to only 2 bytes per region&lt;br /&gt;                   We need your feedback!! And please feel free to modify the source and submit your modifications. Sorry for the bad documentation&lt;br /&gt;                   of the source (lack of time).&lt;br /&gt;2.33   - 2.34a   : Just messed around with the speedfix again. Tell us what works best, version 2.33 or 2.34. Version a, fixed bug&lt;br /&gt;                   in new configuration code&lt;br /&gt;2.32   - 2.33    : Your daily update of WiiFee &lt;img src=&quot;http://wii.softwareheadlines.com/uploads/smil3dbd4e398ff7b.gif&quot; alt=&quot;&quot; /&gt; This time we reduced the size of the code with 20% and changed the moment of the speedfix.&lt;br /&gt;2.31   - 2.32    : Again changed the patching routine. Better timing for region patch... Almost full 12F629. Updated the Readme. Made more friends &lt;img src=&quot;http://wii.softwareheadlines.com/uploads/smil3dbd4d6422f04.gif&quot; alt=&quot;&quot; /&gt;&lt;br /&gt;2.30   - 2.31    : Changed the patching of backups. Faster/better detection/starting of backups. No more strange noises coming from the drive. &lt;br /&gt;2.29   - 2.30    : Some code optimisations&lt;br /&gt;2.28   - 2.29    : We need testresults, the problem is that we don&#039;t have a lot of Wii&#039;s to test on. Something that works here, might nog work on&lt;br /&gt;                   other Wii&#039;s. Feel free to alter the code to something that works fine on your Wii, and post the results. &lt;br /&gt;                   2.29test1 has been renamed to 2.29&lt;br /&gt;2.27   - 2.28    : Just experimented with the code. &lt;br /&gt;2.26   - 2.27    : We think we improved the region patching. Please tell us if it is really better or not!!&lt;br /&gt;2.25   - 2.26    : Optimized code, some stuff might work better. Configurable region and speedsettings with the NEW config dvd. You might experience&lt;br /&gt;                  flickering of the config menu, sorry but we didn&#039;t feel like fixing that at the moment. You can set the region and speed in&lt;br /&gt;                  the hex file by changing the DATA EEprom byte 0 and 1. &lt;br /&gt;                  Byte 0 is the region: 0 for JAP, 1 for USA, 2 for EUR, FF for none.&lt;br /&gt;                  Byte 1 is te speedsetting: 0 for low, 1 for medium, FF for max&lt;br /&gt;                  Or just use the config dvd the old config dvd wont work anymore.&lt;br /&gt;2.24   - 2.25    : Cleaned the code. Removed a loop which could influence the region patching. Improved region patching&lt;br /&gt;2.23   - 2.24    : Fixed minor bug with infinite loop&lt;br /&gt;2.22   - 2.23    : Again we think we&#039;ve done it.. Lack of sleep and not owning all the Wii&#039;s in the world sometimes makes it difficult to&lt;br /&gt;                  design a modchip. Anyways, we would like to thank you for your feedback on the forum. Keep posting your feedback, it&#039;s greatly&lt;br /&gt;                  appreciated&lt;br /&gt;2.21   - 2.22    : Improved detection mechanism &lt;br /&gt;2.20   - 2.21    : Fixed bug where originals were not detected in some cases&lt;br /&gt;2.00b5 - 2.20    : Full drive speed support. All media support (DVD+R, DVD+RW, DVD-R, DVD-RW). &lt;br /&gt;2.00b3 - 2.00b5  : Fixed big BUG!! Thank you all for testing and suggesting improvements.&lt;br /&gt;2.00b2 - 2.00b3  : Fixed original Wii games not playing. Fixed some gc games not playing.&lt;br /&gt;2.00b1 - 2.00b2  : Better detection of backup discs, due to updated patching method. If none of your discs is working, you&#039;ve got the regionsettings wrong.&lt;br /&gt;1.51   - 2.00b1  : Added Multiregion support for Wii games. Use the configuration DVD to set your region. Or use one of the supplied hexes.&lt;br /&gt;1.50   - 1.51    : Updated the code, added comments. Better detection of backup disc insert. Cleaner drive detection and alternate LED blink when error.&lt;br /&gt;1.23   - 1.50    : GC backups support!!! Updated the patching code, removed the wait_disc routine AND  ..... Disco!!!&lt;br /&gt;1.22   - 1.23    : Updated the code, functionality is the same. <br><a href="http://wii.softwareheadlines.com/modules/rmdp/57">Download WiiFree 2.45 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>21/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/57</guid>
    </item>
        <item>
      <title>WiiD Install Diagram</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/55</link>
      <description>WiiD Modchip install diagrams&lt;br /&gt;&lt;br /&gt;Features -&lt;br /&gt;&lt;br /&gt;- Non Swap/Direct Boot for Wii back-ups&lt;br /&gt;- Non Swap/Direct Boot for GC back-ups&lt;br /&gt;- Non Swap/Direct Boot for Homebrew in GC mode&lt;br /&gt;- Non Swap/Direct Boot for NTSC region Wii games/back-ups on US and JAP consoles&lt;br /&gt;- Boots PAL Back-ups/Originals on NTSC WII consoles (partially without swapping)&lt;br /&gt;- Boots NTSC Back-ups/Originals on PAL WII consoles (partially without swapping)&lt;br /&gt;- Boots different region GC Games Original/Back-up Imports (partially without swapping)&lt;br /&gt;- EUROPE/USA/JAPAN Wii Console Support&lt;br /&gt;- Double soldering option, 6 wires or Quicksolder (No wires required!)&lt;br /&gt;- Compatible with all the Wii Console Versions/Drive currently available&lt;br /&gt;- Full D2B Drive Support&lt;br /&gt;- Built-in audio fix&lt;br /&gt;- Full support for DVD-R/DVD+R and DVD+RW/DVD-RW without Booktype&lt;br /&gt;- Supports Multi-Disc/Multi-games for BOTH Wii and GameCube&lt;br /&gt;- Recovery Mode for incomplete/Bad Upgrades&lt;br /&gt;- Stealth mode&lt;br /&gt;- Firmware fully Upgradable via DVD!&lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/55">Download WiiD Install Diagram at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>21/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/55</guid>
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        <item>
      <title>Wiid Update v0.2 JAP</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/54</link>
      <description>JAP&lt;br /&gt;- Adds Region Free capability to your WII&lt;br /&gt;- Corrects any issues with &quot;GCOS SELFBOOT MULTIVER&quot; v2 and v3 and audio streaming games<br><a href="http://wii.softwareheadlines.com/modules/rmdp/54">Download Wiid Update v0.2 JAP at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>21/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/54</guid>
    </item>
        <item>
      <title>Wiid Update v0.2 PAL</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/53</link>
      <description>PAL &lt;br /&gt;- Adds Region Free capability to your WII&lt;br /&gt;- Corrects any issues with &quot;GCOS SELFBOOT MULTIVER&quot; v2 and v3 and audio streaming games&lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/53">Download Wiid Update v0.2 PAL at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>21/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/53</guid>
    </item>
        <item>
      <title>Wiid Update v0.2 USA</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/52</link>
      <description>USA&lt;br /&gt;- Adds Region Free capability to your WII&lt;br /&gt;- Corrects any issues with &quot;GCOS SELFBOOT MULTIVER&quot; v2 and v3 and audio streaming games&lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/52">Download Wiid Update v0.2 USA at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>21/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/52</guid>
    </item>
        <item>
      <title>WIINJA DELUXE Fast User Guide - ENGLISH</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/51</link>
      <description>English Language Fast User Guide for WIINJA DELUXE<br><a href="http://wii.softwareheadlines.com/modules/rmdp/51">Download WIINJA DELUXE Fast User Guide - ENGLISH at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>21/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/51</guid>
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        <item>
      <title>WIINJA DELUXE &amp; WIINJA DELUXE LIMITED EDITION Upgrade 3</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/50</link>
      <description>WIINJA DELUXE &amp; WIINJA DELUXE LIMITED EDITION UPGRADE 3&lt;br /&gt;&lt;br /&gt;* Adds DVD9 &amp; DVD+R DL Compatibility&lt;br /&gt;* Improves Compatibility with some DVD-RW brands when using on D2B Drives&lt;br /&gt;&lt;br /&gt;*** IMPORTANT ***&lt;br /&gt;&lt;br /&gt;We offer support for DVD9 and DVD+R DL, but we recommend that you do not use them as abuse &lt;br /&gt;of this media or bad DVD-RW/+RW brands will slowly deteriorate the laser.&lt;br /&gt;&lt;br /&gt;If you wii is not able to run DVD9/DVD+R DL after this new upgrade and you listen something like two small (TACTAC) noises when inserting this media you need to tweak your laser pot (We suggest to forget &lt;br /&gt;about dvd9 at this case) :P&lt;br /&gt;&lt;br /&gt;Any other question or Support about your OFFICIAL Wiinja Deluxe/Limited Edition you&#039;re free&lt;br /&gt;to register at our OFFICIAL FORUMS at &lt;a href=&quot;http://www.wiinja.com&quot; target=&quot;_blank&quot;&gt;http://www.wiinja.com&lt;/a&gt; &lt;br /&gt;&lt;br /&gt;Enjoy&lt;br /&gt;Wiinja Team<br><a href="http://wii.softwareheadlines.com/modules/rmdp/50">Download WIINJA DELUXE &amp; WIINJA DELUXE LIMITED EDITION Upgrade 3 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>21/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/50</guid>
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        <item>
      <title>Wii DVD Player Homebrew Beta 1.0</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/49</link>
      <description>Team Symbiote (the makers of Wii-Boss) have released a DVD player Application for Wii.&lt;br /&gt;&lt;br /&gt;Instructions:&lt;br /&gt;&lt;br /&gt;Burn with clone CD, Boot in modded wii with homebrew based&lt;br /&gt;mod programmed with YOASM 1.8 (I used a wii-boss).&lt;br /&gt;When menu comes up then the hit z to unmount, change disc to DVD movie and hit start to play.&lt;br /&gt;&lt;br /&gt;Keep in mind that youll want to have a modchip that supports Dual Layer DVDs&lt;br /&gt;&lt;br /&gt;***NOTE ASIDE***&lt;br /&gt;Team wiinja has declared that use of this program on can cause harm to your laser in the long run. Apparently the wii lens isn&#039;t made for continuous loading, and using that app (on DVD5 or DVD9) will; cause the lens to deteriorate quickly over time.&lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/49">Download Wii DVD Player Homebrew Beta 1.0 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>21/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/49</guid>
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        <item>
      <title>FCE Ultra v1.0.8x - SD Card Edition</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/48</link>
      <description>A Nes emulator port by KruLLo to the Gamecube, yes thats right the Gamecube, while theres not as many releases for it as say the Xbox there are a few so lets get into the meat of this release (news its the other white meat): &lt;br /&gt;TyRaNtM sent me a nice new background that&#039;s now in use. &lt;br /&gt;Change of font (Comic sans). &lt;br /&gt;Turbo button function added. &lt;br /&gt;Nice &quot;scroller&quot; added. &lt;br /&gt;Changed some keycombos. See the scroller for more info .&lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/48">Download FCE Ultra v1.0.8x - SD Card Edition at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>14/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/48</guid>
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        <item>
      <title>GCMUtility v0.5</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/47</link>
      <description>&lt;b&gt;GCMUtility&lt;/b&gt; allows you to shrink Gamecube images down to their minimal size. It also can generate multiboot images of several Gamecube games. &lt;br /&gt;&lt;br /&gt;&lt;b&gt;Usage:&lt;/b&gt;&lt;br /&gt;Click the Add ISO button at the top to insert an ISO image into the main window. &lt;br /&gt;Click the check box beside the imported game. &lt;br /&gt;The Shrink button at the bottom will now become enabled. Click it and select the name and location to save the newly shrunk image. NOTE: Shrinking is only possible when there is a single game with a check mark activated. &lt;br /&gt;Continue adding ISO images. Once you have two or more checked, the Generate Multiboot ISO button is activated. Click it to create the ISO. <br><a href="http://wii.softwareheadlines.com/modules/rmdp/47">Download GCMUtility v0.5 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>14/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/47</guid>
    </item>
        <item>
      <title>Wii UI v1.40</title>
      <link>http://wii.softwareheadlines.com/modules/rmdp/46</link>
      <description>A simple GUI to make GCOS multi game discs &amp; PAL/NTSC patching &amp; unscramble wii iso&#039;s. Is also collection of tools to help you create Wii &amp; GC images. &lt;br /&gt;&lt;br /&gt;With Wii Ui you can: &lt;br /&gt;&lt;br /&gt;Make multi boot games using gcos for use in the Wii or GC (upto 15 images). &lt;br /&gt;Build an emulator image using the built in emulators in the gui. &lt;br /&gt;Unscramble Wii ISO&#039;s. &lt;br /&gt;Region patch Wii ISO&#039;s. &lt;br /&gt;Create a dummy file to pad out your iso if needed. &lt;br /&gt;Edit GC images with GC-Tool. &lt;br /&gt;Burn Your newley created iso (Requires ImgBurn Installed). &lt;br /&gt;<br><a href="http://wii.softwareheadlines.com/modules/rmdp/46">Download Wii UI v1.40 at SoftwareHeadlines.com</a></br>
</description>
      <pubDate>14/09/2007</pubDate>
      <guid>http://wii.softwareheadlines.com/modules/rmdp/46</guid>
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